@@ -99,7 +99,7 @@ way:
var local_pos = Vector2(10, 20) # local to Control/Node2D
var ie = InputEventMouseButton.new()
- ie.button_index = BUTTON_LEFT
+ ie.button_index = MOUSE_BUTTON_LEFT
ie.position = get_viewport_transform() * (get_global_transform() * local_pos)
get_tree().input_event(ie)
@@ -139,7 +139,7 @@ Simply override it in your control. No processing needs to be set.
extends Control
func _gui_input(event):
- if event is InputEventMouseButton and event.button_index == BUTTON_LEFT and event.pressed:
+ if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT and event.pressed:
print("Left mouse button was pressed!")
.. code-tab:: csharp