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+.. _doc_exporting_for_visionos:
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+
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+Exporting for visionOS
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+======================
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+
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+.. seealso::
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+
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+ This page describes how to export a Godot project to visionOS.
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+ If you're looking to compile export template binaries from source instead,
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+ see :ref:`doc_compiling_for_visionos`.
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+
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+Exporting instructions for visionOS are currently identical to
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+:ref:`doc_compiling_for_ios`, except you should add a **visionOS**
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+export preset instead of **iOS**. See the linked page for details.
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+
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+.. note::
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+
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+ Note that currently, only exporting an application for use on a flat
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+ plane within the headset is supported. Immersive experiences are not supported.
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