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Merge pull request #8422 from Calinou/project-manager-mark-as-up-to-date

Mark Using the Project Manager page as up-to-date
Max Hilbrunner 1 year ago
parent
commit
2e097cd26f
1 changed files with 9 additions and 11 deletions
  1. 9 11
      tutorials/editor/project_manager.rst

+ 9 - 11
tutorials/editor/project_manager.rst

@@ -1,5 +1,3 @@
-:article_outdated: True
-
 .. _doc_project_manager:
 .. _doc_project_manager:
 
 
 Using the Project Manager
 Using the Project Manager
@@ -22,23 +20,23 @@ Creating and importing projects
 
 
 To create a new project:
 To create a new project:
 
 
-1. Click the ``New`` button on the top-left of the window.
+1. Click the **New** button on the top-left of the window.
 2. Give the project a name, choose an empty folder on your computer to save the
 2. Give the project a name, choose an empty folder on your computer to save the
    files, and select a rendering backend.
    files, and select a rendering backend.
-3. Click the ``Create & Edit`` button to create the project folder and open it in the editor.
+3. Click the **Create & Edit** button to create the project folder and open it in the editor.
 
 
 .. image:: img/editor_ui_intro_project_manager_04.webp
 .. image:: img/editor_ui_intro_project_manager_04.webp
 
 
 Using the file browser
 Using the file browser
 ~~~~~~~~~~~~~~~~~~~~~~
 ~~~~~~~~~~~~~~~~~~~~~~
 
 
-Click the ``Browse`` button to open Godot's file browser and pick a location or type
+Click the **Browse** button to open Godot's file browser and pick a location or type
 the folder's path in the Project Path field.
 the folder's path in the Project Path field.
 
 
 .. image:: img/editor_ui_intro_project_manager_05.webp
 .. image:: img/editor_ui_intro_project_manager_05.webp
 
 
 When you see the green tick on the right, it means the engine detects an empty
 When you see the green tick on the right, it means the engine detects an empty
-folder. You can also click the ``Create Folder`` button to create an empty
+folder. You can also click the **Create Folder** button to create an empty
 folder based on your project's name.
 folder based on your project's name.
 
 
 Opening and importing projects
 Opening and importing projects
@@ -49,8 +47,8 @@ list. Double click on it to open it in the editor.
 
 
 .. image:: img/editor_ui_intro_project_manager_06.webp
 .. image:: img/editor_ui_intro_project_manager_06.webp
 
 
-You can similarly import existing projects using the ``Import`` button. Locate the
-folder that contains the project or the ``project.godot`` file to import and
+You can similarly import existing projects using the **Import** button. Locate the
+folder that contains the project or the **project.godot** file to import and
 edit it.
 edit it.
 
 
 .. image:: img/editor_ui_intro_project_manager_08.webp
 .. image:: img/editor_ui_intro_project_manager_08.webp
@@ -62,9 +60,9 @@ When the folder path is correct, you'll see a green checkmark.
 Downloading demos and templates
 Downloading demos and templates
 -------------------------------
 -------------------------------
 
 
-From the ``Asset Library Projects`` tab you can download open source project templates and
-demos from the :ref:`Asset Library <doc_what_is_assetlib>` to help you get
-started faster.
+From the **Asset Library Projects** tab you can download open source project
+templates and demos from the :ref:`Asset Library <doc_what_is_assetlib>` to help
+you get started faster.
 
 
 To download a demo or template:
 To download a demo or template: