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@@ -1,5 +1,3 @@
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-:article_outdated: True
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-
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.. _doc_project_manager:
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.. _doc_project_manager:
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Using the Project Manager
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Using the Project Manager
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@@ -22,23 +20,23 @@ Creating and importing projects
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To create a new project:
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To create a new project:
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-1. Click the ``New`` button on the top-left of the window.
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+1. Click the **New** button on the top-left of the window.
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2. Give the project a name, choose an empty folder on your computer to save the
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2. Give the project a name, choose an empty folder on your computer to save the
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files, and select a rendering backend.
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files, and select a rendering backend.
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-3. Click the ``Create & Edit`` button to create the project folder and open it in the editor.
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+3. Click the **Create & Edit** button to create the project folder and open it in the editor.
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.. image:: img/editor_ui_intro_project_manager_04.webp
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.. image:: img/editor_ui_intro_project_manager_04.webp
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Using the file browser
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Using the file browser
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~~~~~~~~~~~~~~~~~~~~~~
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~~~~~~~~~~~~~~~~~~~~~~
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-Click the ``Browse`` button to open Godot's file browser and pick a location or type
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+Click the **Browse** button to open Godot's file browser and pick a location or type
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the folder's path in the Project Path field.
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the folder's path in the Project Path field.
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.. image:: img/editor_ui_intro_project_manager_05.webp
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.. image:: img/editor_ui_intro_project_manager_05.webp
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When you see the green tick on the right, it means the engine detects an empty
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When you see the green tick on the right, it means the engine detects an empty
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-folder. You can also click the ``Create Folder`` button to create an empty
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+folder. You can also click the **Create Folder** button to create an empty
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folder based on your project's name.
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folder based on your project's name.
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Opening and importing projects
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Opening and importing projects
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@@ -49,8 +47,8 @@ list. Double click on it to open it in the editor.
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.. image:: img/editor_ui_intro_project_manager_06.webp
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.. image:: img/editor_ui_intro_project_manager_06.webp
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-You can similarly import existing projects using the ``Import`` button. Locate the
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-folder that contains the project or the ``project.godot`` file to import and
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+You can similarly import existing projects using the **Import** button. Locate the
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+folder that contains the project or the **project.godot** file to import and
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edit it.
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edit it.
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.. image:: img/editor_ui_intro_project_manager_08.webp
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.. image:: img/editor_ui_intro_project_manager_08.webp
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@@ -62,9 +60,9 @@ When the folder path is correct, you'll see a green checkmark.
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Downloading demos and templates
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Downloading demos and templates
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-------------------------------
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-------------------------------
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-From the ``Asset Library Projects`` tab you can download open source project templates and
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-demos from the :ref:`Asset Library <doc_what_is_assetlib>` to help you get
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-started faster.
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+From the **Asset Library Projects** tab you can download open source project
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+templates and demos from the :ref:`Asset Library <doc_what_is_assetlib>` to help
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+you get started faster.
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To download a demo or template:
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To download a demo or template:
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