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Merge pull request #11437 from PHATASS-Studios/patch-4

Standard_material_3d.rst - Material Shadow Mode names Updated
Max Hilbrunner 1 month ago
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      tutorials/3d/standard_material_3d.rst

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tutorials/3d/standard_material_3d.rst

@@ -676,14 +676,14 @@ for a full list of options and their description.
 Shadows
 Shadows
 -------
 -------
 
 
-Do Not Receive Shadows
-~~~~~~~~~~~~~~~~~~~~~~
+Disable Receive Shadows
+~~~~~~~~~~~~~~~~~~~~~~~
 
 
 Makes the object not receive any kind of shadow that would otherwise
 Makes the object not receive any kind of shadow that would otherwise
 be cast onto it.
 be cast onto it.
 
 
-Use Shadow to Opacity
-~~~~~~~~~~~~~~~~~~~~~
+Shadow to Opacity
+~~~~~~~~~~~~~~~~~
 
 
 Lighting modifies the alpha so shadowed areas are opaque and non-shadowed
 Lighting modifies the alpha so shadowed areas are opaque and non-shadowed
 areas are transparent. Useful for overlaying shadows onto a camera feed in AR.
 areas are transparent. Useful for overlaying shadows onto a camera feed in AR.