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@@ -138,16 +138,19 @@ A vector can be multiplied by a **scalar**:
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var c = a * 2 # (2, 5) * 2 = (4, 10)
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var d = b / 3 # (3, 6) / 3 = (1, 2)
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+ var e = d * -2 # (1, 2) * -2 = (-2, -4)
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.. code-tab:: csharp
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var c = a * 2; // (2, 5) * 2 = (4, 10)
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var d = b / 3; // (3, 6) / 3 = (1, 2)
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+ var e = d * -2; // (1, 2) * -2 = (-2, -4)
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.. image:: img/vector_mult1.png
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-.. note:: Multiplying a vector by a scalar does not change its direction, only
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- its magnitude. This is how you **scale** a vector.
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+.. note:: Multiplying a vector by a positive scalar does not change its direction, only
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+ its magnitude. Multiplying with a negative scalar results in a vector in the
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+ opposite direction. This is how you **scale** a vector.
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Practical applications
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~~~~~~~~~~~~~~~~~~~~~~
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