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Merge pull request #11440 from Piralein/no-activate

Remove "activate now" button in "Making plugins"
Max Hilbrunner 1 mēnesi atpakaļ
vecāks
revīzija
2ed1192660

BIN
tutorials/plugins/editor/img/making_plugins-create_plugin_dialog.webp


+ 1 - 4
tutorials/plugins/editor/making_plugins.rst

@@ -53,7 +53,6 @@ To continue with the example, use the following values:
     Version: 1.0.0
     Version: 1.0.0
     Language: GDScript
     Language: GDScript
     Script Name: custom_node.gd
     Script Name: custom_node.gd
-    Activate now: No
 
 
  .. code-tab:: ini C#
  .. code-tab:: ini C#
 
 
@@ -64,12 +63,10 @@ To continue with the example, use the following values:
     Version: 1.0.0
     Version: 1.0.0
     Language: C#
     Language: C#
     Script Name: CustomNode.cs
     Script Name: CustomNode.cs
-    Activate now: No
 
 
 .. warning::
 .. warning::
 
 
-    Unchecking the ``Activate now?`` option in C# is always required because,
-    like every other C# script, the EditorPlugin script needs to be compiled which
+    In C#, the EditorPlugin script needs to be compiled, which
     requires building the project. After building the project the plugin can be
     requires building the project. After building the project the plugin can be
     enabled in the ``Plugins`` tab of ``Project Settings``.
     enabled in the ``Plugins`` tab of ``Project Settings``.