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@@ -52,7 +52,7 @@ The following SceneTree Nodes are available as helpers to work with the Navigati
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that cannot be re(baked) to a navigation mesh efficiently. This node also only works if RVO processing
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is being used.
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-The 2D navigationm eshes are defined with the following resources:
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+The 2D navigation meshes are defined with the following resources:
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- :ref:`NavigationPolygon<class_NavigationPolygon>` Resource
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A resource that holds 2D navigation mesh data and provides polygon drawtools to define navigation areas inside the Editor as well as at runtime.
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