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Document Windows limitation to 4 controllers in Controllers, gamepads and joysticks (#8594)

* Document Windows limitation to 4 controllers in Controllers, gamepads and joysticks

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Co-authored-by: Max Hilbrunner <[email protected]>
Co-authored-by: Matthew <[email protected]>
Hugo Locurcio 1 year ago
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      tutorials/inputs/controllers_gamepads_joysticks.rst

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tutorials/inputs/controllers_gamepads_joysticks.rst

@@ -293,6 +293,10 @@ First, check that your controller is recognized by other applications. You can
 use the `Gamepad Tester <https://gamepad-tester.com/>`__ website to confirm that
 use the `Gamepad Tester <https://gamepad-tester.com/>`__ website to confirm that
 your controller is recognized.
 your controller is recognized.
 
 
+On Windows Godot only supports up to 4 controllers at a time. This is
+because Godot uses the XInput API, which is limited to supporting 4 controllers
+at once. Additional controllers above this limit are ignored by Godot.
+
 My controller has incorrectly mapped buttons or axes.
 My controller has incorrectly mapped buttons or axes.
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