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@@ -24,6 +24,9 @@ In Godot debug builds the navigation debug can also be toggled through the Navig
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NavigationServer2D.set_debug_enabled(false)
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NavigationServer3D.set_debug_enabled(true)
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+Debug visualizations are currently based on Nodes in the SceneTree. If the :ref:`NavigationServer2D<class_NavigationServer2D>` or :ref:`NavigationServer3D<class_NavigationServer3D>`
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+APIs are used exclusively then changes will not be reflected by the debug navigation tools.
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+
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Navigation debug settings
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