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Merge pull request #8917 from morganwesemann/navigation-debug-mesh-documentation

Add documentation for when navigation debug mesh will show
Matthew 1 年之前
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共有 1 個文件被更改,包括 3 次插入0 次删除
  1. 3 0
      tutorials/navigation/navigation_debug_tools.rst

+ 3 - 0
tutorials/navigation/navigation_debug_tools.rst

@@ -24,6 +24,9 @@ In Godot debug builds the navigation debug can also be toggled through the Navig
     NavigationServer2D.set_debug_enabled(false)
     NavigationServer3D.set_debug_enabled(true)
 
+Debug visualizations are currently based on Nodes in the SceneTree. If the :ref:`NavigationServer2D<class_NavigationServer2D>` or :ref:`NavigationServer3D<class_NavigationServer3D>` 
+APIs are used exclusively then changes will not be reflected by the debug navigation tools.
+
 Navigation debug settings
 -------------------------