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@@ -48,7 +48,7 @@ Like the player images, these mob images need to be scaled down. Set the
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``AnimatedSprite2D``'s ``Scale`` property to ``(0.75, 0.75)``.
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As in the ``Player`` scene, add a ``CapsuleShape2D`` for the collision. To align
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-the shape with the image, you'll need to set the ``Rotation Degrees`` property
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+the shape with the image, you'll need to set the ``Rotation`` property
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to ``90`` (under "Transform" in the Inspector).
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Save the scene.
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