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Update ui_game_user_interface.rst

'NinePatchFrame' was misspelled, updated to 'NinePatchRect'
nestor-2099 7 years ago
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3896f373c3
1 changed files with 1 additions and 1 deletions
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      getting_started/step_by_step/ui_game_user_interface.rst

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getting_started/step_by_step/ui_game_user_interface.rst

@@ -257,7 +257,7 @@ Don't worry about this for now, we'll fix the size soon.
 
 
 Rename the ``Count2`` node to ``Counter``. Unlike the bars, we want the
 Rename the ``Count2`` node to ``Counter``. Unlike the bars, we want the
 number to be on the left, and an icon to sit on the right. The setup is
 number to be on the left, and an icon to sit on the right. The setup is
-the same: we need background, a ``NinePatchFrame``, the title, and the
+the same: we need background, a ``NinePatchRect``, the title, and the
 number nodes. The ``Title`` node is a ``TextureRect``, so it's what we
 number nodes. The ``Title`` node is a ``TextureRect``, so it's what we
 need to display the icon. In the scene tree, select the ``Title`` node,
 need to display the icon. In the scene tree, select the ``Title`` node,
 and rename it to ``Icon``.
 and rename it to ``Icon``.