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@@ -27,7 +27,7 @@ Godot can import the following image formats:
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- Truevision Targa (``.tga``)
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- SVG (``.svg``)
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- SVGs are rasterized using `ThorVG <https://www.thorvg.org/>`__
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- when importing them. `Support is limited <https://www.thorvg.org/about#:~:text=among%20the%20svg%20tiny%20specs%2C%20yet%20unsupported%20features%20in%20the%20thorvg%20are%20the%20following>`__;
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+ when importing them. `Support is limited <https://www.thorvg.org/about#:~:text=certain%20features%20remain%20unsupported%20within%20the%20current%20framework>`__;
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complex vectors may not render correctly. :ref:`Text must be converted to paths <doc_importing_images_svg_text>`;
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otherwise, it won't appear in the rasterized image.
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You can check whether ThorVG can render a certain vector correctly using its
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