|
@@ -1080,10 +1080,6 @@ Per-instance uniforms
|
|
|
|
|
|
Per-instance uniforms are only available in ``spatial`` (3D) shaders.
|
|
|
|
|
|
-.. note::
|
|
|
-
|
|
|
- Per-instance uniforms are not supported when using the Compatibility renderer.
|
|
|
-
|
|
|
Sometimes, you want to modify a parameter on each node using the material. As an
|
|
|
example, in a forest full of trees, when you want each tree to have a slightly
|
|
|
different color that is editable by hand. Without per-instance uniforms, this
|