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Merge pull request #9174 from Skyefre/patch-1

Update docs page introduction_to_3d to accurately explain Transform3D
Max Hilbrunner 1 year ago
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3a577ea37b
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      tutorials/3d/introduction_to_3d.rst

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tutorials/3d/introduction_to_3d.rst

@@ -28,7 +28,7 @@ node for everything 3D.
 
 Node3Ds have a local transform, which is relative to the parent
 node (as long as the parent node is also of **or inherits from** the type
-Node3D). This transform can be accessed as a 3
+Node3D). This transform can be accessed as a 3×4
 :ref:`Transform3D <class_Transform3D>`, or as 3 :ref:`Vector3 <class_Vector3>`
 members representing location, Euler rotation (X, Y and Z angles) and
 scale.