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Merge pull request #10866 from bruvzg/no_sim

Remove iOS simulator mentions.
Matthew 4 months ago
parent
commit
3cfe5e45b2

+ 5 - 12
contributing/development/compiling/compiling_for_ios.rst

@@ -59,17 +59,6 @@ To compile a release build:
 
 
     scons platform=ios target=template_release generate_bundle=yes
     scons platform=ios target=template_release generate_bundle=yes
 
 
-Alternatively, you can run the following command for Xcode simulator libraries (optional):
-
-::
-
-    scons platform=ios target=template_debug ios_simulator=yes arch=arm64
-    scons platform=ios target=template_debug ios_simulator=yes arch=x86_64 generate_bundle=yes
-
-These simulator libraries cannot be used to run the exported project on the
-target device. Instead, they can be used to run the exported project directly on
-your Mac while still testing iOS platform-specific functionality.
-
 To create an Xcode project like in the official builds, you need to use the
 To create an Xcode project like in the official builds, you need to use the
 template located in ``misc/dist/ios_xcode``. The release and debug libraries
 template located in ``misc/dist/ios_xcode``. The release and debug libraries
 should be placed in ``libgodot.ios.debug.xcframework`` and
 should be placed in ``libgodot.ios.debug.xcframework`` and
@@ -84,9 +73,13 @@ linked on iOS; there is no dynamic linking option available, unlike macOS.
 Run
 Run
 ---
 ---
 
 
-To run on a device or simulator, follow these instructions:
+To run on a device, follow these instructions:
 :ref:`doc_exporting_for_ios`.
 :ref:`doc_exporting_for_ios`.
 
 
+iOS exports can run directly on an Apple Silicon Mac. To run exported iOS project
+on Mac, open exported project in Xcode and select ``My Mac`` in the ``Run Destinations``
+dropdown.
+
 Troubleshooting
 Troubleshooting
 ---------------
 ---------------
 
 

+ 1 - 3
tutorials/export/one-click_deploy.rst

@@ -38,7 +38,7 @@ Supported platforms
      the project should be exported to.
      the project should be exported to.
 
 
 - **iOS:** Exports the project with debugging enabled and runs it on the
 - **iOS:** Exports the project with debugging enabled and runs it on the
-  connected device or simulator.
+  connected device.
 
 
    - Make sure to follow the steps described in :ref:`doc_exporting_for_ios`.
    - Make sure to follow the steps described in :ref:`doc_exporting_for_ios`.
      Otherwise, the one-click deploy button won't appear.
      Otherwise, the one-click deploy button won't appear.
@@ -80,8 +80,6 @@ Using one-click deploy
       - Make sure the device is on the same local network and a correct network
       - Make sure the device is on the same local network and a correct network
         interface is selected in the editor settings (see `Network ⇾ Debug ⇾ Remote Host`).
         interface is selected in the editor settings (see `Network ⇾ Debug ⇾ Remote Host`).
         By default, the editor is listening for `localhost` connections only.
         By default, the editor is listening for `localhost` connections only.
-   - For running in simulator:
-      - Install and start simulator from the Xcode.
    - Device screen should be unlocked.
    - Device screen should be unlocked.
 
 
 - **Desktop platforms:**
 - **Desktop platforms:**