Add `else if` to shading reference
@@ -551,9 +551,11 @@ Godot Shading language supports the most common types of flow control:
.. code-block:: glsl
- // `if` and `else`.
+ // `if`, `else if` and `else`.
if (cond) {
+ } else if (other_cond) {
+
} else {
}