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Merge pull request #9896 from Brederodes/patch-1

Correct "ConnectionCheck" return type
Max Hilbrunner 11 月之前
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共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      tutorials/best_practices/godot_notifications.rst

+ 1 - 1
tutorials/best_practices/godot_notifications.rst

@@ -279,7 +279,7 @@ nodes that one might create at runtime.
     {
         private Node _parentCache;
 
-        public void ConnectionCheck()
+        public bool ConnectionCheck()
         {
             return _parentCache.HasUserSignal("InteractedWith");
         }