|
@@ -872,6 +872,8 @@ Fragment Built-Ins
|
|
|
+----------------------------------+--------------------------------------------------------------------------------------------------+
|
|
|
| sampler2D **DEPTH_TEXTURE** | Built-in Texture for reading depth from the screen. Must convert to linear using INV_PROJECTION. |
|
|
|
+----------------------------------+--------------------------------------------------------------------------------------------------+
|
|
|
+| out float **DEPTH** | Custom depth value (0..1). |
|
|
|
++----------------------------------+--------------------------------------------------------------------------------------------------+
|
|
|
| out vec2 **SCREEN_UV** | Screen UV coordinate for current pixel. |
|
|
|
+----------------------------------+--------------------------------------------------------------------------------------------------+
|
|
|
| in vec2 **POINT_COORD** | Point Coord for drawing points with POINT_SIZE. |
|