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Fix typo: `becomse` -> `becomes`

introduced in #1575
Jon Wolski 7 年之前
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41fb9988d6
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      getting_started/step_by_step/scripting_continued.rst

+ 2 - 2
getting_started/step_by_step/scripting_continued.rst

@@ -327,13 +327,13 @@ This erases the node safely during idle.
  .. code-tab:: gdscript GDScript
  .. code-tab:: gdscript GDScript
 
 
     func _someaction():
     func _someaction():
-        s.queue_free() # Removes the node from the scene and frees it when it becomse safe to do so.
+        s.queue_free() # Removes the node from the scene and frees it when it becomes safe to do so.
 
 
  .. code-tab:: csharp
  .. code-tab:: csharp
 
 
     public void _SomeAction()
     public void _SomeAction()
     {
     {
-        _sprite.QueueFree(); // Removes the node from the scene and frees it when it becomse safe to do so.
+        _sprite.QueueFree(); // Removes the node from the scene and frees it when it becomes safe to do so.
     }
     }
 
 
 Instancing scenes
 Instancing scenes