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Merge pull request #1812 from YeldhamDev/another_ragdoll_fix

Move images for "Ragdoll system" page to the correct directory
Nathan Lovato 6 年之前
父节点
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4200e554e3

+ 0 - 0
tutorials/3d/img/ragdoll_bones.png → tutorials/physics/img/ragdoll_bones.png


+ 0 - 0
tutorials/3d/img/ragdoll_joint_adjust.gif → tutorials/physics/img/ragdoll_joint_adjust.gif


+ 0 - 0
tutorials/3d/img/ragdoll_layer.png → tutorials/physics/img/ragdoll_layer.png


+ 0 - 0
tutorials/3d/img/ragdoll_menu.png → tutorials/physics/img/ragdoll_menu.png


+ 0 - 0
tutorials/3d/img/ragdoll_result.png → tutorials/physics/img/ragdoll_result.png


+ 0 - 0
tutorials/3d/img/ragdoll_shape_adjust.gif → tutorials/physics/img/ragdoll_shape_adjust.gif


+ 0 - 0
tutorials/3d/img/ragdoll_sim_part.gif → tutorials/physics/img/ragdoll_sim_part.gif


+ 0 - 0
tutorials/3d/img/ragdoll_sim_stop.gif → tutorials/physics/img/ragdoll_sim_stop.gif


+ 2 - 2
tutorials/physics/ragdoll_system.rst

@@ -10,7 +10,7 @@ Since version 3.1, Godot supports ragdoll physics. Ragdolls rely on physic simul
 
 In this tutorial, we will be using the Platformer3D demo to set up a ragdoll.
 
-.. note:: You can download the Platformer3D demo on `GitHub <https://github.com/godotengine/godot-demo-projects/tree/master/3d/platformer>` or using the `Asset Library <https://godotengine.org/asset-library/asset/125>`_.
+.. note:: You can download the Platformer3D demo on `GitHub <https://github.com/godotengine/godot-demo-projects/tree/master/3d/platformer>`_ or using the `Asset Library <https://godotengine.org/asset-library/asset/125>`_.
 
 Setting up the ragdoll
 ----------------------
@@ -83,4 +83,4 @@ Make sure to set up your collision layers and masks properly so the ``KinematicB
 
 .. image:: img/ragdoll_layer.png
 
-For more information, read :ref:`doc_physics_introduction:`
+For more information, read :ref:`doc_physics_introduction`