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Merge pull request #3346 from MiniDigger/patch-1

Fix missing mono suffix in "compiling with mono" guide
Rémi Verschelde 5 years ago
parent
commit
427ed9be0e
1 changed files with 1 additions and 1 deletions
  1. 1 1
      development/compiling/compiling_with_mono.rst

+ 1 - 1
development/compiling/compiling_with_mono.rst

@@ -69,7 +69,7 @@ without having to repeat this process.
 module enabled. Its exact name will differ based on your system and
 module enabled. Its exact name will differ based on your system and
 configuration, but should be of the form
 configuration, but should be of the form
 ``bin/godot.<platform>.tools.<bits>.mono``, e.g. ``bin/godot.linuxbsd.tools.64.mono``
 ``bin/godot.<platform>.tools.<bits>.mono``, e.g. ``bin/godot.linuxbsd.tools.64.mono``
-or ``bin/godot.windows.tools.64.exe``. Be especially aware of the **.mono**
+or ``bin/godot.windows.tools.64.mono.exe``. Be especially aware of the **.mono**
 suffix! If you've previously compiled Godot without Mono support, you might have
 suffix! If you've previously compiled Godot without Mono support, you might have
 similarly named binaries without this suffix. These binaries can't be used to
 similarly named binaries without this suffix. These binaries can't be used to
 generate the Mono glue.
 generate the Mono glue.