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@@ -493,7 +493,7 @@ the ground (including slopes) and jump when standing on the ground:
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{
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_velocity.y += _gravity * delta;
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GetInput();
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- _velocity = MoveAndSlide(velocity, new Vector2(0,-1));
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+ _velocity = MoveAndSlide(_velocity, new Vector2(0,-1));
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}
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}
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