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Small fix

Juan Linietsky 7 年之前
父节点
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共有 1 个文件被更改,包括 3 次插入2 次删除
  1. 3 2
      tutorials/3d/using_transforms.rst

+ 3 - 2
tutorials/3d/using_transforms.rst

@@ -19,8 +19,9 @@ Euler Angles were introduced by mathematician Leonhard Euler in the early 1700s.
 
 .. image:: img/transforms_euler_himself.png
 
-This way of representing a 3D rotation has several shortcomings when used in game development (which is to be expected from a guy with a funny hat), and
-the idea of this document is to explain why, as well as outlining best practices for dealing with transforms when programming 3D games.
+This way of representing 3D rotations was groundbreaking at the time, but it has several shortcomings when used in game development (which is to be expected from a guy with a funny
+hat).
+The idea of this document is to explain why, as well as outlining best practices for dealing with transforms when programming 3D games.
 
 
 Problems of Euler Angles