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@@ -36,7 +36,7 @@ in the dropdown, then give it a name.
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Click on the visual shader you just created to open the Shader Editor.
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The layout of the Shader Editor comprises four parts, a file list on
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-the right, the upper toolbar, the graph itself, and a material preview
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+the left, the upper toolbar, the graph itself, and a material preview
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on the right that can be toggled off
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.. image:: img/visual_shader_editor2.webp
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