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@@ -136,7 +136,7 @@ and ``get_slide_collision()``:
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# Using move_and_slide.
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move_and_slide()
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- for i in get_slide_count():
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+ for i in get_slide_collision_count():
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var collision = get_slide_collision(i)
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print("I collided with ", collision.get_collider().name)
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@@ -151,7 +151,7 @@ and ``get_slide_collision()``:
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// Using MoveAndSlide.
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MoveAndSlide();
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- for (int i = 0; i < GetSlideCount(); i++)
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+ for (int i = 0; i < GetSlideCollisionCount(); i++)
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{
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var collision = GetSlideCollision(i);
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GD.Print("I collided with ", ((Node)collision.GetCollider()).Name);
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