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@@ -134,33 +134,42 @@ Linking
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Whenever you link to a member of another class, you need to specify the class name.
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For links to the same class, the class name is optional and can be omitted.
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-+-------------------------------+-----------------------------------------+----------------------------------------------------------------------+
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-| Tag and Description | Example | Result |
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-+===============================+=========================================+======================================================================+
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-| | ``[Class]`` | ``Move the [Sprite2D].`` | Move the :ref:`class_Sprite2D`. |
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-| | Link to class | | |
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-+-------------------------------+-----------------------------------------+----------------------------------------------------------------------+
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-| | ``[annotation Class.name]`` | ``See [annotation @GDScript.@export].`` | See :ref:`@GDScript.@export <class_@GDScript_annotation_@export>`. |
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-| | Link to annotation | | |
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-+-------------------------------+-----------------------------------------+----------------------------------------------------------------------+
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-| | ``[constant Class.name]`` | ``See [constant @GlobalScope.KEY_F1].`` | See :ref:`@GlobalScope.KEY_F1 <class_@GlobalScope_constant_KEY_F1>`. |
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-| | Link to constant | | |
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-+-------------------------------+-----------------------------------------+----------------------------------------------------------------------+
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-| | ``[enum Class.name]`` | ``See [enum Mesh.ArrayType].`` | See :ref:`Mesh.ArrayType <enum_Mesh_ArrayType>`. |
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-| | Link to enum | | |
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-+-------------------------------+-----------------------------------------+----------------------------------------------------------------------+
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-| | ``[method Class.name]`` | ``Call [method Node3D.hide].`` | Call :ref:`Node3D.hide() <class_Node3D_method_hide>`. |
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-| | Link to method | | |
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-+-------------------------------+-----------------------------------------+----------------------------------------------------------------------+
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-| | ``[member Class.name]`` | ``Get [member Node2D.scale].`` | Get :ref:`Node2D.scale <class_Node2D_property_scale>`. |
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-| | Link to member | | |
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-+-------------------------------+-----------------------------------------+----------------------------------------------------------------------+
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-| | ``[signal Class.name]`` | ``Emit [signal Node.renamed].`` | Emit :ref:`Node.renamed <class_Node_signal_renamed>`. |
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-| | Link to signal | | |
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-+-------------------------------+-----------------------------------------+----------------------------------------------------------------------+
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-| | ``[theme_item Class.name]`` | ``See [theme_item Label.font].`` | See :ref:`Label.font <class_Label_theme_font_font>`. |
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-| | Link to theme item | | |
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-+-------------------------------+-----------------------------------------+----------------------------------------------------------------------+
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++--------------------------------+-----------------------------------------+--------------------------------------------------------------+
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+| Tag and Description | Example | Result |
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++================================+=========================================+==============================================================+
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+| | ``[Class]`` | ``Move the [Sprite2D].`` | Move the :ref:`class_Sprite2D`. |
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+| | Link to class | | |
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++--------------------------------+-----------------------------------------+--------------------------------------------------------------+
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+| | ``[annotation Class.name]`` | ``See [annotation @GDScript.@rpc].`` | See :ref:`@GDScript.@rpc <class_@GDScript_annotation_@rpc>`. |
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+| | Link to annotation | | |
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++--------------------------------+-----------------------------------------+--------------------------------------------------------------+
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+| | ``[constant Class.name]`` | ``See [constant Color.RED].`` | See :ref:`Color.RED <class_Color_constant_RED>`. |
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+| | Link to constant | | |
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++--------------------------------+-----------------------------------------+--------------------------------------------------------------+
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+| | ``[enum Class.name]`` | ``See [enum Mesh.ArrayType].`` | See :ref:`Mesh.ArrayType <enum_Mesh_ArrayType>`. |
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+| | Link to enum | | |
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++--------------------------------+-----------------------------------------+--------------------------------------------------------------+
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+| | ``[member Class.name]`` | ``Get [member Node2D.scale].`` | Get :ref:`Node2D.scale <class_Node2D_property_scale>`. |
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+| | Link to member | | |
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++--------------------------------+-----------------------------------------+--------------------------------------------------------------+
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+| | ``[method Class.name]`` | ``Call [method Node3D.hide].`` | Call :ref:`Node3D.hide() <class_Node3D_method_hide>`. |
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+| | Link to method | | |
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++--------------------------------+-----------------------------------------+--------------------------------------------------------------+
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+| | ``[constructor Class.name]`` | ``Use [constructor Color.Color].`` | Use :ref:`Color.Color <class_Color_constructor_Color>`. |
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+| | Link to built-in constructor | | |
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++--------------------------------+-----------------------------------------+--------------------------------------------------------------+
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+| | ``[operator Class.name]`` | ``Use [operator Color.operator *].`` | Use :ref:`Color.operator * <class_Color_operator_mul_int>`. |
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+| | Link to built-in operator | | |
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++--------------------------------+-----------------------------------------+--------------------------------------------------------------+
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+| | ``[signal Class.name]`` | ``Emit [signal Node.renamed].`` | Emit :ref:`Node.renamed <class_Node_signal_renamed>`. |
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+| | Link to signal | | |
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++--------------------------------+-----------------------------------------+--------------------------------------------------------------+
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+| | ``[theme_item Class.name]`` | ``See [theme_item Label.font].`` | See :ref:`Label.font <class_Label_theme_font_font>`. |
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+| | Link to theme item | | |
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++--------------------------------+-----------------------------------------+--------------------------------------------------------------+
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+| | ``[param name]`` | ``Takes [param size] for the size.`` | Takes ``size`` for the size. |
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+| | Parameter name (as code) | | |
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++--------------------------------+-----------------------------------------+--------------------------------------------------------------+
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.. note::
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@@ -169,51 +178,67 @@ For links to the same class, the class name is optional and can be omitted.
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Formatting text
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"""""""""""""""
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-+--------------------------------------+--------------------------------------+------------------------------+
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-| Tag and Description | Example | Result |
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-+======================================+======================================+==============================+
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-| | ``[param name]`` | ``Takes [param size] for the size.`` | Takes ``size`` for the size. |
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-| | Formats a parameter name (as code) | | |
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-+--------------------------------------+--------------------------------------+------------------------------+
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-| | ``[br]`` | | ``Line 1.[br]`` | | Line 1. |
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-| | Line break | | ``Line 2.`` | | Line 2. |
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-+--------------------------------------+--------------------------------------+------------------------------+
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-| | ``[b]`` ``[/b]`` | ``Some [b]bold[/b] text.`` | Some **bold** text. |
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-| | Bold | | |
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-+--------------------------------------+--------------------------------------+------------------------------+
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-| | ``[i]`` ``[/i]`` | ``Some [i]italic[/i] text.`` | Some *italic* text. |
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-| | Italic | | |
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-+--------------------------------------+--------------------------------------+------------------------------+
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-| | ``[kbd]`` ``[/kbd]`` | ``Some [kbd]Ctrl + C[/kbd] key.`` | Some :kbd:`Ctrl + C` key. |
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-| | Keyboard/mouse shortcut | | |
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-+--------------------------------------+--------------------------------------+------------------------------+
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-
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-Formatting code
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-"""""""""""""""
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++--------------------------------+----------------------------------------------+------------------------------------+
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+| Tag and Description | Example | Result |
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++================================+==============================================+====================================+
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+| | ``[br]`` | | ``Line 1.[br]`` | | Line 1. |
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+| | Line break | | ``Line 2.`` | | Line 2. |
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++--------------------------------+----------------------------------------------+------------------------------------+
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+| | ``[lb]`` ``[rb]`` | ``[lb]b[rb]text[lb]/b[rb]`` | [b]text[/b] |
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+| | ``[`` and ``]`` respectively | | |
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++--------------------------------+----------------------------------------------+------------------------------------+
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+| | ``[b]`` ``[/b]`` | ``Do [b]not[/b] call this method.`` | Do **not** call this method. |
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+| | Bold | | |
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++--------------------------------+----------------------------------------------+------------------------------------+
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+| | ``[i]`` ``[/i]`` | ``Returns the [i]global[/i] position.`` | Returns the *global* position. |
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+| | Italic | | |
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++--------------------------------+----------------------------------------------+------------------------------------+
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+| | ``[u]`` ``[/u]`` | ``[u]Always[/u] use this method.`` | .. raw:: html |
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+| | Underline | | |
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+| | | <u>Always</u> use this method. |
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++--------------------------------+----------------------------------------------+------------------------------------+
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+| | ``[s]`` ``[/s]`` | ``[s]Outdated information.[/s]`` | .. raw:: html |
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+| | Strikethrough | | |
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+| | | <s>Outdated information.</s> |
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++--------------------------------+----------------------------------------------+------------------------------------+
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+| | ``[url]`` ``[/url]`` | | ``[url]https://example.com[/url]`` | | https://example.com |
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+| | Hyperlink | | ``[url=https://example.com]Website[/url]`` | | `Website <https://example.com>`_ |
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++--------------------------------+----------------------------------------------+------------------------------------+
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+| | ``[center]`` ``[/center]`` | ``[center]2 + 2 = 4[/center]`` | .. raw:: html |
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+| | Horizontal centering | | |
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+| | | <center>2 + 2 = 4</center> |
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++--------------------------------+----------------------------------------------+------------------------------------+
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+| | ``[kbd]`` ``[/kbd]`` | ``Press [kbd]Ctrl + C[/kbd].`` | Press :kbd:`Ctrl + C`. |
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+| | Keyboard/mouse shortcut | | |
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++--------------------------------+----------------------------------------------+------------------------------------+
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+| | ``[code]`` ``[/code]`` | ``Returns [code]true[/code].`` | Returns ``true``. |
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+| | Inline code fragment | | |
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++--------------------------------+----------------------------------------------+------------------------------------+
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+
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+.. note::
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+
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+ 1. Some supported tags like ``[color]`` and ``[font]`` are not listed here because they are not recommended in the engine documentation.
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+ 2. ``[kbd]`` disables BBCode until the parser encounters ``[/kbd]``.
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+ 3. ``[code]`` disables BBCode until the parser encounters ``[/code]``.
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+
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+Formatting code blocks
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+""""""""""""""""""""""
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+
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+There are two options for formatting code blocks:
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-+----------------------------------------+---------------------------------------+--------------------------+
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-| Tag and Description | Example | Result |
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-+========================================+=======================================+==========================+
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-| | ``[code]`` ``[/code]`` | ``Some [code]monospace[/code] text.`` | Some ``monospace`` text. |
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-| | Monospace | | |
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-+----------------------------------------+---------------------------------------+--------------------------+
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-| | ``[codeblock]`` ``[/codeblock]`` | *See below.* | *See below.* |
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-| | Multiline preformatted block | | |
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-+----------------------------------------+---------------------------------------+--------------------------+
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-| | ``[codeblocks]`` ``[/codeblocks]`` | *See below.* | *See below.* |
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-| | Codeblock for multiple languages | | |
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-+----------------------------------------+---------------------------------------+--------------------------+
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-| | ``[gdscript]`` ``[/gdscript]`` | *See below.* | *See below.* |
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-| | GDScript codeblock tab in codeblocks | | |
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-+----------------------------------------+---------------------------------------+--------------------------+
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-| | ``[csharp]`` ``[/csharp]`` | *See below.* | *See below.* |
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-| | C# codeblock tab in codeblocks | | |
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-+----------------------------------------+---------------------------------------+--------------------------+
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+1. Use ``[codeblock]`` if you want to add an example for a specific language.
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+2. Use ``[codeblocks]``, ``[gdscript]``, and ``[csharp]`` if you want to add the same example for both languages, GDScript and C#.
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+
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+By default, ``[codeblock]`` highlights GDScript syntax. You can change it using
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+the ``lang`` attribute. Currently supported options are:
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+
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+- ``[codeblock lang=text]`` disables syntax highlighting;
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+- ``[codeblock lang=gdscript]`` highlights GDScript syntax;
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+- ``[codeblock lang=csharp]`` highlights C# syntax (only in .NET version).
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.. note::
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- 1. ``[code]`` disables BBCode until the parser encounters ``[/code]``.
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- 2. ``[codeblock]`` disables BBCode until the parser encounters ``[/codeblock]``.
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+ ``[codeblock]`` disables BBCode until the parser encounters ``[/codeblock]``.
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.. warning::
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@@ -280,6 +305,9 @@ The above will display as:
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GD.Print(sprite.GetPos());
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}
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+Formatting notes and warnings
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+"""""""""""""""""""""""""""""
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+
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To denote important information, add a paragraph starting with "[b]Note:[/b]" at
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the end of the description:
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@@ -295,12 +323,33 @@ the end of the description:
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[b]Warning:[/b] If this property is set to [code]true[/code], it allows clients to execute arbitrary code on the server.
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-For deprecated properties, add a paragraph starting with "[i]Deprecated.[/i]".
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-Notice the use of italics instead of bold:
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+In all the paragraphs described above, make sure the punctuation is part of the
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+BBCode tags for consistency.
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+
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+Marking API as deprecated/experimental
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+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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-.. code-block:: none
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+To mark an API as deprecated or experimental, you need to add the corresponding XML attribute. The attribute value must be a message
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+explaining why the API is not recommended (BBCode markup is supported) or an empty string (the default message will be used).
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+If an API element is marked as deprecated/experimental, then it is considered documented even if the description is empty.
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- [i]Deprecated.[/i] This property has been replaced by [member other_property].
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+.. code-block:: xml
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-In all the paragraphs described above, make sure the punctuation is part of the
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-BBCode tags for consistency.
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+ <class name="Parallax2D" inherits="Node2D" experimental="This node is meant to replace [ParallaxBackground] and [ParallaxLayer]. The implementation may change in the future." xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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+ [...]
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+ </class>
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+
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+ <constant name="RESPONSE_USE_PROXY" value="305" enum="ResponseCode" deprecated="Many clients ignore this response code for security reasons. It is also deprecated by the HTTP standard.">
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+ HTTP status code [code]305 Use Proxy[/code].
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+ </constant>
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+
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+ <member name="auto_translate" type="bool" setter="set_auto_translate" getter="is_auto_translating" deprecated="Use [member Node.auto_translate_mode] instead.">
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+ Toggles if any text should automatically change to its translated version depending on the current locale.
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+ </member>
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+
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+ <method name="get_method_call_mode" qualifiers="const" deprecated="Use [member AnimationMixer.callback_mode_method] instead.">
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+ <return type="int" enum="AnimationPlayer.AnimationMethodCallMode" />
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+ <description>
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+ Returns the call mode used for "Call Method" tracks.
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+ </description>
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+ </method>
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