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@@ -7,6 +7,18 @@ Spreadsheets are one of the most common formats for localizing games.
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In Godot, spreadsheets are supported through the CSV format. This
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guide explains how to work with CSVs.
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+The CSV files **must** be saved with UTF-8 encoding
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+without a `byte order mark <https://en.wikipedia.org/wiki/Byte_order_mark>`__.
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+
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+.. warning::
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+
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+ By default, Microsoft Excel will always save CSV files with ANSI encoding
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+ rather than UTF-8. There is no built-in way to do this, but there are
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+ workarounds as described
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+ `here <https://stackoverflow.com/questions/4221176/excel-to-csv-with-utf8-encoding>`__.
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+
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+ We recommend using `LibreOffice <https://www.libreoffice.org/>`__ or Google Sheets instead.
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+
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Formatting
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----------
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