Browse Source

Better formatting for Glossary correspondence

Timur 6 years ago
parent
commit
4efd7fb808
1 changed files with 3 additions and 3 deletions
  1. 3 3
      getting_started/editor/unity_to_godot.rst

+ 3 - 3
getting_started/editor/unity_to_godot.rst

@@ -194,9 +194,9 @@ If you want to add new children to all the instances of your 'template' scene, t
 Glossary correspondence
 -----------------------
 
-GameObject -> Node
-Add a component -> Inheriting
-Prefab -> Externalized branch
+- GameObject -> Node
+- Add a component -> Inheriting
+- Prefab -> Externalized branch
 
 
 Scripting: GDScript, C# and Visual Script