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Merge pull request #8933 from skyace65/SignalsSceneClarity

Clarify which scene to run in step by step
A Thousand Ships 1 rok temu
rodzic
commit
5062d09306
1 zmienionych plików z 1 dodań i 1 usunięć
  1. 1 1
      getting_started/step_by_step/signals.rst

+ 1 - 1
getting_started/step_by_step/signals.rst

@@ -335,7 +335,7 @@ The ``visible`` property is a boolean that controls the visibility of our node.
 The line ``visible = not visible`` toggles the value. If ``visible`` is
 ``true``, it becomes ``false``, and vice-versa.
 
-If you run the scene now, you will see that the sprite blinks on and off, at one
+If you run the Node2D scene now, you will see that the sprite blinks on and off, at one
 second intervals.
 
 Complete script