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Merge pull request #7221 from Vennnot/patch-1

Configuring node import options fix
Matthew 2 years ago
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commit
506958e881
1 changed files with 1 additions and 1 deletions
  1. 1 1
      tutorials/assets_pipeline/importing_scenes.rst

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tutorials/assets_pipeline/importing_scenes.rst

@@ -380,7 +380,7 @@ This exposes several per-node import options:
   will keep the original mesh visible, while **NavMesh Only** will only import
   the navigation mesh (without a visual representation). **NavMesh Only** is
   meant to be used when you've manually authored a simplified mesh for navigation.
-- **Generate > NavMesh:** If checked, generates an OccluderInstance3D *sibling*
+- **Generate > Occluder:** If checked, generates an OccluderInstance3D *sibling*
   node for :ref:`occlusion culling <doc_occlusion_culling>` using the mesh's
   geometry as a basis for the occluder's shape. **Mesh + Occluder** will keep
   the original mesh visible, while **Occluder Only** will only import the