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Clarify per-instance uniforms are not supported in the Compatibility renderer

(cherry picked from commit 60e05c8ef4b11fd3a339f41041dd1b819f0283d7)
Ricardo Buring 1 year ago
parent
commit
509095d65f
1 changed files with 4 additions and 0 deletions
  1. 4 0
      tutorials/shaders/shader_reference/shading_language.rst

+ 4 - 0
tutorials/shaders/shader_reference/shading_language.rst

@@ -1018,6 +1018,10 @@ Per-instance uniforms
 
 
     Per-instance uniforms are only available in ``spatial`` (3D) shaders.
     Per-instance uniforms are only available in ``spatial`` (3D) shaders.
 
 
+.. note::
+
+    Per-instance uniforms are not supported when using the Compatibility renderer.
+
 Sometimes, you want to modify a parameter on each node using the material. As an
 Sometimes, you want to modify a parameter on each node using the material. As an
 example, in a forest full of trees, when you want each tree to have a slightly
 example, in a forest full of trees, when you want each tree to have a slightly
 different color that is editable by hand. Without per-instance uniforms, this
 different color that is editable by hand. Without per-instance uniforms, this