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Fix Introduction to the buildsystem links in CLI documentation (#6483)

Yuri Sizov 2 vuotta sitten
vanhempi
commit
519e2ae11e
1 muutettua tiedostoa jossa 11 lisäystä ja 11 poistoa
  1. 11 11
      tutorials/editor/command_line_tutorial.rst

+ 11 - 11
tutorials/editor/command_line_tutorial.rst

@@ -46,11 +46,11 @@ Command line reference
 +------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
 | Command                                  | Description                                                                                                                                                  |
 +------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| ``--``                                   | Separator for user-provided arguments. Following arguments are not used by the engine, but can be read from `OS.get_cmdline_user_args()`.                    |
+| ``--``                                   | Separator for user-provided arguments. Following arguments are not used by the engine, but can be read from ``OS.get_cmdline_user_args()``.                  |
 +------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| ``-e``, ``--editor``                     | Start the editor instead of running the scene (:ref:`tools <doc_introduction_to_the_buildsystem_tools>` must be enabled).                                    |
+| ``-e``, ``--editor``                     | Start the editor instead of running the scene (:ref:`target=editor <doc_introduction_to_the_buildsystem_target>` must be used).                              |
 +------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
-| ``-p``, ``--project-manager``            | Start the project manager, even if a project is auto-detected (:ref:`tools <doc_introduction_to_the_buildsystem_tools>` must be enabled).                    |
+| ``-p``, ``--project-manager``            | Start the project manager, even if a project is auto-detected (:ref:`target=editor <doc_introduction_to_the_buildsystem_target>` must be used).              |
 +------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
 | ``--debug-server <uri>``                 | Start the editor debug server (``<protocol>://<host/IP>[:<port>]``, e.g. ``tcp://127.0.0.1:6007``)                                                           |
 +------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------+
@@ -172,31 +172,31 @@ Command line reference
 +------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
 | ``--check-only``                                                 | Only parse for errors and quit (use with ``--script``).                                                                                         |
 +------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| ``--export-release <preset> <path>``                             | Export the project using the given preset and matching release template (:ref:`tools <doc_introduction_to_the_buildsystem_tools>` must be       |
-|                                                                  | enabled). The preset name should match one defined in export_presets.cfg. ``<path>`` should be absolute or relative to the project directory,   |
+| ``--export-release <preset> <path>``                             | Export the project using the given preset and matching release template (:ref:`target=editor <doc_introduction_to_the_buildsystem_target>` must |
+|                                                                  | be used). The preset name should match one defined in export_presets.cfg. ``<path>`` should be absolute or relative to the project directory,   |
 |                                                                  | and include the filename for the binary (e.g. 'builds/game.exe'). The target directory should exist.                                            |
 +------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| ``--export-debug <preset> <path>``                               | Like ``--export-release``, but use debug template (:ref:`tools <doc_introduction_to_the_buildsystem_tools>` must be enabled).                   |
+| ``--export-debug <preset> <path>``                               | Like ``--export-release``, but use debug template (:ref:`target=editor <doc_introduction_to_the_buildsystem_target>` must be used).             |
 +------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
 | ``--export-pack <preset> <path>``                                | Like ``--export-release``, but only export the game pack for the given preset. The ``<path>`` extension determines whether it will be in PCK    |
-|                                                                  | or ZIP format (:ref:`tools <doc_introduction_to_the_buildsystem_tools>` must be enabled).                                                       |
+|                                                                  | or ZIP format (:ref:`target=editor <doc_introduction_to_the_buildsystem_target>` must be used).                                                 |
 +------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
 | ``--convert-3to4 [<max_file_kb>] [<max_line_size>]``             | Converts project from Godot 3.x to Godot 4.x.                                                                                                   |
 +----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
 | ``--validate-conversion-3to4 [<max_file_kb>] [<max_line_size>]`` | Shows what elements will be renamed when converting project from Godot 3.x to Godot 4.x.                                                        |
 +------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
 | ``--doctool <path>``                                             | Dump the engine API reference to the given ``<path>`` in XML format, merging if existing files are found                                        |
-|                                                                  | (:ref:`tools <doc_introduction_to_the_buildsystem_tools>` must be enabled).                                                                     |
+|                                                                  | (:ref:`target=editor <doc_introduction_to_the_buildsystem_target>` must be used).                                                               |
 +------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| ``--no-docbase``                                                 | Disallow dumping the base types (used with ``--doctool``, :ref:`tools <doc_introduction_to_the_buildsystem_tools>` must be enabled).            |
+| ``--no-docbase``                                                 | Disallow dumping the base types (used with ``--doctool``, :ref:`target=editor <doc_introduction_to_the_buildsystem_target>` must be used).      |
 +------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
-| ``--build-solutions``                                            | Build the scripting solutions (e.g. for C# projects, :ref:`tools <doc_introduction_to_the_buildsystem_tools>` must be enabled).                 |
+| ``--build-solutions``                                            | Build the scripting solutions (e.g. for C# projects, :ref:`target=editor <doc_introduction_to_the_buildsystem_target>` must be used).           |
 |                                                                  | Implies ``--editor`` and requires a valid project to edit.                                                                                      |
 +------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
 |  ``--dump-gdextension-interface``                                | Generate GDExtension header file 'gdnative_interface.h' in the current folder. This file is the base file required to implement a GDExtension.  |
 +------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
 | ``--dump-extension-api``                                         | Generate JSON dump of the Godot API for GDExtension bindings named 'extension_api.json' in the current folder                                   |
-|                                                                  | (:ref:`tools <doc_introduction_to_the_buildsystem_tools>` must be enabled).                                                                     |
+|                                                                  | (:ref:`target=editor <doc_introduction_to_the_buildsystem_target>` must be used).                                                               |
 +------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
 | ``--startup-benchmark``                                          | Benchmark the startup time and print it to console.                                                                                             |
 +------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+