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Add "Upgrading from Godot 4.0 to Godot 4.1" page

Raul Santos преди 2 години
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  1. 1 0
      tutorials/migrating/index.rst
  2. 215 0
      tutorials/migrating/upgrading_to_godot_4.1.rst

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tutorials/migrating/index.rst

@@ -18,3 +18,4 @@ path.
    :name: toc-migrating
 
    upgrading_to_godot_4
+   upgrading_to_godot_4.1

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tutorials/migrating/upgrading_to_godot_4.1.rst

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+.. _doc_upgrading_to_godot_4.1:
+
+Upgrading from Godot 4.0 to Godot 4.1
+=====================================
+
+For most games and apps made with 4.0 it should be relatively safe to migrate to 4.1.
+This page intends to cover everything you need to pay attention to when migrating
+your project.
+
+Breaking changes
+----------------
+
+If you are migrating from 4.0 to 4.1, the breaking changes listed here might
+affect you. Changes are grouped by areas/systems.
+
+.. warning::
+    The GDExtension API completely breaks compatibility in 4.1 so it's not included
+    in the list. GDExtensions built against 4.0 need to be upgraded.
+
+This article indicates whether each breaking change affects GDScript and whether
+the C# breaking change is *binary compatible* or *source compatible*:
+
+- **Binary compatible** - Existing binaries will load and execute successfully without
+  recompilation, and the run-time behavior won't change.
+- **Source compatible** - Source code will compile successfully without changes when
+  upgrading Godot.
+
+Core
+^^^^
+
+========================================================================================================================  ===================  ====================  ====================  ===========
+Change                                                                                                                    GDScript Compatible  C# Binary Compatible  C# Source Compatible  Introduced
+========================================================================================================================  ===================  ====================  ====================  ===========
+**Basis**
+Method ``looking_at`` adds a new ``use_model_front`` optional parameter                                                   |✔️|                 |✔️|                  |✔️|                  `GH-76082`_
+**Object**
+Method ``get_meta_list`` changes return type from ``PackedStringArray`` to ``Array[StringName]``                          |✔️|                 |❌|                  |❌|                  `GH-76418`_
+**Transform3D**
+Method ``looking_at`` adds a new ``use_model_front`` optional parameter                                                   |✔️|                 |✔️|                  |✔️|                  `GH-76082`_
+**UndoRedo**
+Method ``create_action`` adds a new ``backward_undo_ops`` optional parameter                                              |✔️|                 |✔️ with compat|      |✔️|                  `GH-76688`_
+**WorkerThreadPool**
+Method ``wait_for_task_completion`` changes return type from ``void`` to ``Error``                                        |✔️|                 |❌|                  |✔️|                  `GH-77143`_
+========================================================================================================================  ===================  ====================  ====================  ===========
+
+Animation
+^^^^^^^^^
+
+========================================================================================================================  ===================  ====================  ====================  ===========
+Change                                                                                                                    GDScript Compatible  C# Binary Compatible  C# Source Compatible  Introduced
+========================================================================================================================  ===================  ====================  ====================  ===========
+**AnimationNode**
+Method ``_process`` adds a new ``test_only`` parameter                                                                    |❌|                 |❌|                  |❌|                  `GH-75759`_
+Method ``blend_input`` adds a new ``test_only`` optional parameter                                                        |✔️|                 |✔️ with compat|      |✔️|                  `GH-75759`_
+Method ``blend_node`` adds a new ``test_only`` optional parameter                                                         |✔️|                 |✔️ with compat|      |✔️|                  `GH-75759`_
+**AnimationNodeStateMachinePlayback**
+Method ``get_travel_path`` changes return type from ``PackedStringArray`` to ``Array[StringName]``                        |✔️|                 |❌|                  |❌|                  `GH-76418`_
+========================================================================================================================  ===================  ====================  ====================  ===========
+
+2D nodes
+^^^^^^^^
+
+========================================================================================================================  ===================  ====================  ====================  ===========
+Change                                                                                                                    GDScript Compatible  C# Binary Compatible  C# Source Compatible  Introduced
+========================================================================================================================  ===================  ====================  ====================  ===========
+**PathFollow2D**
+Property ``lookahead`` removed                                                                                            |❌|                 |❌|                  |❌|                  `GH-72842`_
+========================================================================================================================  ===================  ====================  ====================  ===========
+
+3D nodes
+^^^^^^^^
+
+========================================================================================================================  ===================  ====================  ====================  ===========
+Change                                                                                                                    GDScript Compatible  C# Binary Compatible  C# Source Compatible  Introduced
+========================================================================================================================  ===================  ====================  ====================  ===========
+**Geometry3D**
+Method ``segment_intersects_convex`` changes ``planes`` parameter type from untyped ``Array`` to ``Array[Plane]``         |✔️|                 |✔️ with compat|      |❌|                  `GH-76418`_
+**MeshInstance3D**
+Method ``create_multiple_convex_collisions`` adds a new ``settings`` optional parameter                                   |✔️|                 |✔️ with compat|      |✔️|                  `GH-72152`_
+**Node3D**
+Method ``look_at`` adds a new ``use_model_front`` optional parameter                                                      |✔️|                 |✔️ with compat|      |✔️|                  `GH-76082`_
+Method ``look_at_from_position`` adds a new ``use_model_front`` optional parameter                                        |✔️|                 |✔️ with compat|      |✔️|                  `GH-76082`_
+========================================================================================================================  ===================  ====================  ====================  ===========
+
+GUI nodes
+^^^^^^^^^
+
+========================================================================================================================  ===================  ====================  ====================  ===========
+Change                                                                                                                    GDScript Compatible  C# Binary Compatible  C# Source Compatible  Introduced
+========================================================================================================================  ===================  ====================  ====================  ===========
+**CodeEdit**
+Method ``add_code_completion_option`` adds a new ``location`` optional parameter                                          |✔️|                 |✔️ with compat|      |✔️|                  `GH-75746`_
+**RichTextLabel**
+Method ``push_list`` adds a new ``bullet`` optional parameter                                                             |✔️|                 |✔️ with compat|      |✔️|                  `GH-75017`_
+Method ``push_paragraph`` adds a new ``justification_flags`` optional parameter                                           |✔️|                 |✔️ with compat|      |✔️|                  `GH-75250`_
+Method ``push_paragraph`` adds a new ``tab_stops`` optional parameter                                                     |✔️|                 |✔️ with compat|      |✔️|                  `GH-76401`_
+**Tree**
+Method ``edit_selected`` adds a new ``force_edit`` optional parameter                                                     |✔️|                 |✔️ with compat|      |✔️|                  `GH-76794`_
+========================================================================================================================  ===================  ====================  ====================  ===========
+
+Physics
+^^^^^^^
+
+========================================================================================================================  ===================  ====================  ====================  ===========
+Change                                                                                                                    GDScript Compatible  C# Binary Compatible  C# Source Compatible  Introduced
+========================================================================================================================  ===================  ====================  ====================  ===========
+**Area2D**
+Property ``priority`` changes type from ``float`` to ``int``                                                              |❌|                 |❌|                  |❌|                  `GH-72749`_
+**Area3D**
+Property ``priority`` changes type from ``float`` to ``int``                                                              |❌|                 |❌|                  |❌|                  `GH-72749`_
+**PhysicsDirectSpaceState2D**
+Method ``collide_shape`` changes return type from ``Array[PackedVector2Array]`` to ``Array[Vector2]``                     |❌|                 |❌|                  |❌|                  `GH-75260`_
+**PhysicsDirectSpaceState3D**
+Method ``collide_shape`` changes return type from ``Array[PackedVector3Array]`` to ``Array[Vector3]``                     |❌|                 |❌|                  |❌|                  `GH-75260`_
+========================================================================================================================  ===================  ====================  ====================  ===========
+
+Rendering
+^^^^^^^^^
+
+========================================================================================================================  ===================  ====================  ====================  ===========
+Change                                                                                                                    GDScript Compatible  C# Binary Compatible  C# Source Compatible  Introduced
+========================================================================================================================  ===================  ====================  ====================  ===========
+**RDShaderFile**
+Method ``get_version_list`` changes return type from ``PackedStringArray`` to ``Array[StringName]``                       |✔️|                 |❌|                  |❌|                  `GH-76418`_
+**RenderingDevice**
+Method ``draw_list_begin`` changes ``storage_textures`` parameter type from untyped ``Array`` to ``Array[RID]``           |✔️|                 |✔️ with compat|      |❌|                  `GH-76418`_
+**RenderingServer**
+Method ``global_shader_parameter_get_list`` changes return type from ``PackedStringArray`` to ``Array[StringName]``       |✔️|                 |❌|                  |❌|                  `GH-76418`_
+**SurfaceTool**
+Method ``add_triangle_fan`` changes ``tangents`` parameter type from untyped ``Array`` to ``Array[Plane]``                |✔️|                 |✔️ with compat|      |❌|                  `GH-76418`_
+========================================================================================================================  ===================  ====================  ====================  ===========
+
+Navigation
+^^^^^^^^^^
+
+========================================================================================================================  ===================  ====================  ====================  ===========
+Change                                                                                                                    GDScript Compatible  C# Binary Compatible  C# Source Compatible  Introduced
+========================================================================================================================  ===================  ====================  ====================  ===========
+**NavigationAgent2D**
+Method ``set_velocity`` replaced with ``velocity`` property                                                               |✔️|                 |❌|                  |❌|                  `GH-69988`_
+Property ``time_horizon`` split into ``time_horizon_agents`` and ``time_horizon_obstacles``                               |❌|                 |❌|                  |❌|                  `GH-69988`_
+**NavigationAgent3D**
+Property ``agent_height_offset`` renamed to ``path_height_offset``                                                        |❌|                 |❌|                  |❌|                  `GH-69988`_
+Property ``ignore_y`` removed                                                                                             |❌|                 |❌|                  |❌|                  `GH-69988`_
+Method ``set_velocity`` replaced with ``velocity`` property                                                               |✔️|                 |❌|                  |❌|                  `GH-69988`_
+Property ``time_horizon`` split into ``time_horizon_agents`` and ``time_horizon_obstacles``                               |❌|                 |❌|                  |❌|                  `GH-69988`_
+**NavigationObstacle2D**
+Property ``estimate_radius`` removed                                                                                      |❌|                 |❌|                  |❌|                  `GH-69988`_
+Method ``get_rid`` renamed to ``get_agent_rid``                                                                           |❌|                 |❌|                  |❌|                  `GH-69988`_
+**NavigationObstacle3D**
+Property ``estimate_radius`` removed                                                                                      |❌|                 |❌|                  |❌|                  `GH-69988`_
+Method ``get_rid`` renamed to ``get_agent_rid``                                                                           |❌|                 |❌|                  |❌|                  `GH-69988`_
+**NavigationServer2D**
+Method ``agent_set_callback`` renamed to ``agent_set_avoidance_callback``                                                 |❌|                 |❌|                  |❌|                  `GH-69988`_
+Method ``agent_set_target_velocity`` removed                                                                              |❌|                 |❌|                  |❌|                  `GH-69988`_
+Method ``agent_set_time_horizon`` split into ``agent_set_time_horizon_agents`` and ``agent_set_time_horizon_obstacles``   |❌|                 |❌|                  |❌|                  `GH-69988`_
+**NavigationServer3D**
+Method ``agent_set_callback`` renamed to ``agent_set_avoidance_callback``                                                 |❌|                 |❌|                  |❌|                  `GH-69988`_
+Method ``agent_set_target_velocity`` removed                                                                              |❌|                 |❌|                  |❌|                  `GH-69988`_
+Method ``agent_set_time_horizon`` split into ``agent_set_time_horizon_agents`` and ``agent_set_time_horizon_obstacles``   |❌|                 |❌|                  |❌|                  `GH-69988`_
+========================================================================================================================  ===================  ====================  ====================  ===========
+
+Networking
+^^^^^^^^^^
+
+========================================================================================================================  ===================  ====================  ====================  ===========
+Change                                                                                                                    GDScript Compatible  C# Binary Compatible  C# Source Compatible  Introduced
+========================================================================================================================  ===================  ====================  ====================  ===========
+**WebRTCPeerConnectionExtension**
+Method ``_create_data_channel`` changes return type from ``Object`` to ``WebRTCDataChannel``                              |✔️|                 |❌|                  |✔️|                  `GH-78237`_
+========================================================================================================================  ===================  ====================  ====================  ===========
+
+Editor plugins
+^^^^^^^^^^^^^^
+
+========================================================================================================================  ===================  ====================  ====================  ===========
+Change                                                                                                                    GDScript Compatible  C# Binary Compatible  C# Source Compatible  Introduced
+========================================================================================================================  ===================  ====================  ====================  ===========
+**AnimationTrackEditPlugin**
+Type ``AnimationTrackEditPlugin`` removed                                                                                 |❌|                 |❌|                  |❌|                  `GH-76413`_
+**EditorInterface**
+Type ``EditorInterface`` changes inheritance from ``Node`` to ``Object``                                                  |✔️|                 |❌|                  |❌|                  `GH-76176`_
+Method ``set_movie_maker_enabled`` replaced with ``movie_maker_enabled`` property                                         |✔️|                 |❌|                  |❌|                  `GH-76176`_
+Method ``is_movie_maker_enabled`` replaced with ``movie_maker_enabled`` property                                          |✔️|                 |❌|                  |❌|                  `GH-76176`_
+**EditorResourcePreviewGenerator**
+Method ``_generate`` adds a new ``metadata`` parameter                                                                    |❌|                 |❌|                  |❌|                  `GH-64628`_
+Method ``_generate_from_path`` adds a new ``metadata`` parameter                                                          |❌|                 |❌|                  |❌|                  `GH-64628`_
+**EditorUndoRedoManager**
+Method ``create_action`` adds a new ``backward_undo_ops`` optional parameter                                              |✔️|                 |✔️ with compat|      |✔️|                  `GH-76688`_
+========================================================================================================================  ===================  ====================  ====================  ===========
+
+
+.. |❌| replace:: :abbr:`❌ (This API breaks compatibility.)`
+.. |✔️| replace:: :abbr:`✔️ (This API does not break compatibility.)`
+.. |✔️ with compat| replace:: :abbr:`✔️ (This API does not break compatibility. A compatibility method was added.)`
+
+.. _GH-64628: https://github.com/godotengine/godot/pull/64628
+.. _GH-69988: https://github.com/godotengine/godot/pull/69988
+.. _GH-72152: https://github.com/godotengine/godot/pull/72152
+.. _GH-72749: https://github.com/godotengine/godot/pull/72749
+.. _GH-72842: https://github.com/godotengine/godot/pull/72842
+.. _GH-75017: https://github.com/godotengine/godot/pull/75017
+.. _GH-75250: https://github.com/godotengine/godot/pull/75250
+.. _GH-75260: https://github.com/godotengine/godot/pull/75260
+.. _GH-75746: https://github.com/godotengine/godot/pull/75746
+.. _GH-75759: https://github.com/godotengine/godot/pull/75759
+.. _GH-76082: https://github.com/godotengine/godot/pull/76082
+.. _GH-76176: https://github.com/godotengine/godot/pull/76176
+.. _GH-76401: https://github.com/godotengine/godot/pull/76401
+.. _GH-76413: https://github.com/godotengine/godot/pull/76413
+.. _GH-76418: https://github.com/godotengine/godot/pull/76418
+.. _GH-76688: https://github.com/godotengine/godot/pull/76688
+.. _GH-76794: https://github.com/godotengine/godot/pull/76794
+.. _GH-77143: https://github.com/godotengine/godot/pull/77143
+.. _GH-78237: https://github.com/godotengine/godot/pull/78237