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@@ -7,14 +7,14 @@ Command line tutorial
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Some developers like using the command line extensively. Godot is
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Some developers like using the command line extensively. Godot is
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designed to be friendly to them, so here are the steps for working
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designed to be friendly to them, so here are the steps for working
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-entirely from the command line. Given the engine relies on little to no
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+entirely from the command line. Given the engine relies on almost no
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external libraries, initialization times are pretty fast, making it
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external libraries, initialization times are pretty fast, making it
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suitable for this workflow.
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suitable for this workflow.
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Path
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Path
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----
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----
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-It is recommended that your Godot binary is in your PATH environment
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+It is recommended that your Godot binary be in your PATH environment
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variable, so it can be executed easily from any place by typing
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variable, so it can be executed easily from any place by typing
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``godot``. You can do so on Linux by placing the Godot binary in
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``godot``. You can do so on Linux by placing the Godot binary in
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``/usr/local/bin`` and making sure it is called ``godot``.
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``/usr/local/bin`` and making sure it is called ``godot``.
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@@ -114,7 +114,7 @@ Debugging
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Catching errors in the command line can be a difficult task because they
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Catching errors in the command line can be a difficult task because they
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just fly by. For this, a command line debugger is provided by adding
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just fly by. For this, a command line debugger is provided by adding
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-``-d``. It works for both running the game or a simple scene.
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+``-d``. It works for running either the game or a simple scene.
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::
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::
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