Bladeren bron

Updates all "Templates Tab" references to "Asset Library Projects Tab"

There were a few places in docs that still referenced "Templates Tabs"
and needed updated to the new name "Asset Library Projects Tab".

I also converted any images I touched from png to webp and compressed
them using sqoosh.app.
Daniel Johnson 2 jaren geleden
bovenliggende
commit
58d9682c1f
22 gewijzigde bestanden met toevoegingen van 14 en 14 verwijderingen
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      community/asset_library/img/assetlib_editor_projects.png
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      community/asset_library/img/assetlib_editor_projects.webp
  3. 3 3
      community/asset_library/using_assetlib.rst
  4. 1 1
      community/asset_library/what_is_assetlib.rst
  5. 1 1
      getting_started/introduction/first_look_at_the_editor.rst
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      tutorials/editor/img/editor_ui_intro_project_manager_01.png
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      tutorials/editor/img/editor_ui_intro_project_manager_01.webp
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      tutorials/editor/img/editor_ui_intro_project_manager_02.png
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      tutorials/editor/img/editor_ui_intro_project_manager_03.png
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      tutorials/editor/img/editor_ui_intro_project_manager_03.webp
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      tutorials/editor/img/editor_ui_intro_project_manager_04.png
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      tutorials/editor/img/editor_ui_intro_project_manager_04.webp
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      tutorials/editor/img/editor_ui_intro_project_manager_05.png
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      tutorials/editor/img/editor_ui_intro_project_manager_05.webp
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      tutorials/editor/img/editor_ui_intro_project_manager_06.png
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      tutorials/editor/img/editor_ui_intro_project_manager_06.webp
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      tutorials/editor/img/editor_ui_intro_project_manager_08.png
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      tutorials/editor/img/editor_ui_intro_project_manager_08.webp
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      tutorials/editor/img/editor_ui_intro_project_manager_09.png
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      tutorials/editor/img/editor_ui_intro_project_manager_09.webp
  22. 9 9
      tutorials/editor/project_manager.rst

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+ 3 - 3
community/asset_library/using_assetlib.rst

@@ -109,10 +109,10 @@ In the editor
 .. note::
 
     The editor will display different categories of assets depending on whether
-    you're browsing the project manager's **Templates** tab or the editor's
+    you're browsing the project manager's **Asset Library Projects** tab or the editor's
     **AssetLib** tab.
 
-    The project manager's **Templates** tab will only display assets that are
+    The project manager's **Asset Library Projects** tab will only display assets that are
     standalone projects by themselves. This is denoted on the asset library with
     the *Templates*, *Demos* and *Projects* categories.
 
@@ -198,4 +198,4 @@ assets downloaded directly via Godot that we just covered.
 .. |image11| image:: img/assetlib_editor_installer.png
 .. |image12| image:: img/assetlib_editor_installer_error.png
 .. |image13| image:: img/assetlib_editor_installer_success.png
-.. |image14| image:: img/assetlib_editor_projects.png
+.. |image14| image:: img/assetlib_editor_projects.webp

+ 1 - 1
community/asset_library/what_is_assetlib.rst

@@ -31,7 +31,7 @@ Types of assets
 Be aware that there are, broadly, two different types of assets you can post.
 
 * Assets labeled as "Templates", "Projects", or "Demos" appear under
-  the "Templates" tab in the Godot project manager. These assets are
+  the "Asset Library Projects" tab in the Godot project manager. These assets are
   standalone Godot projects that can run by themselves.
 
 * Other assets show up inside of the Godot editor under the "AssetLib"

+ 1 - 1
getting_started/introduction/first_look_at_the_editor.rst

@@ -24,7 +24,7 @@ ones, and more.
 
 .. image:: img/editor_intro_project_manager.webp
 
-At the top of the window, there is another tab named "Templates". You can search
+At the top of the window, there is another tab named "Asset Library Projects". You can search
 for demo projects in the open source asset library, which includes many projects
 developed by the community.
 

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+ 9 - 9
tutorials/editor/project_manager.rst

@@ -8,12 +8,12 @@ Using the Project manager
 When you launch Godot, the first window you see is the Project Manager. It lets
 you create, remove, import, or play game projects.
 
-.. image:: img/editor_ui_intro_project_manager_01.png
+.. image:: img/editor_ui_intro_project_manager_01.webp
 
 In the window's top-right corner, a drop-down menu allows you to change the
 editor's language.
 
-.. image:: img/editor_ui_intro_project_manager_02.png
+.. image:: img/editor_ui_intro_project_manager_02.webp
 
 .. _doc_creating_and_importing_projects:
 
@@ -27,7 +27,7 @@ To create a new project:
    files, and select a rendering backend.
 3. Click the Create & Edit button to create the project folder and open it in the editor.
 
-.. image:: img/editor_ui_intro_project_manager_04.png
+.. image:: img/editor_ui_intro_project_manager_04.webp
 
 Using the file browser
 ~~~~~~~~~~~~~~~~~~~~~~
@@ -35,7 +35,7 @@ Using the file browser
 Click the Browse button to open Godot's file browser and pick a location or type
 the folder's path in the Project Path field.
 
-.. image:: img/editor_ui_intro_project_manager_05.png
+.. image:: img/editor_ui_intro_project_manager_05.webp
 
 When you see the green tick on the right, it means the engine detects an empty
 folder. You can also click the ``Create Folder`` button to create an empty
@@ -47,22 +47,22 @@ Opening and importing projects
 The next time you open the project manager, you'll see your new project in the
 list. Double click on it to open it in the editor.
 
-.. image:: img/editor_ui_intro_project_manager_06.png
+.. image:: img/editor_ui_intro_project_manager_06.webp
 
 You can similarly import existing projects using the Import button. Locate the
 folder that contains the project or the ``project.godot`` file to import and
 edit it.
 
-.. image:: img/editor_ui_intro_project_manager_08.png
+.. image:: img/editor_ui_intro_project_manager_08.webp
 
 When the folder path is correct, you'll see a green checkmark.
 
-.. image:: img/editor_ui_intro_project_manager_09.png
+.. image:: img/editor_ui_intro_project_manager_09.webp
 
 Downloading demos and templates
 -------------------------------
 
-From the **Templates** tab you can download open source project templates and
+From the **Asset Library Projects** tab you can download open source project templates and
 demos from the :ref:`Asset Library <doc_what_is_assetlib>` to help you get
 started faster.
 
@@ -73,4 +73,4 @@ To download a demo or template:
 3. Once it finished downloading, click install and choose where you want to save
    the project.
 
-.. image:: img/editor_ui_intro_project_manager_03.png
+.. image:: img/editor_ui_intro_project_manager_03.webp