|
@@ -232,7 +232,7 @@ on the screen will cause the player to move to the target location.
|
|
|
|
|
|
func _input(event):
|
|
func _input(event):
|
|
# Use is_action_pressed to only accept single taps as input instead of mouse drags.
|
|
# Use is_action_pressed to only accept single taps as input instead of mouse drags.
|
|
- if event.is_action_pressed("click"):
|
|
|
|
|
|
+ if event.is_action_pressed(&"click"):
|
|
target = get_global_mouse_position()
|
|
target = get_global_mouse_position()
|
|
|
|
|
|
func _physics_process(delta):
|
|
func _physics_process(delta):
|