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Merge pull request #1858 from mega-bit/godot-docs/file-system-typo

Fixed typo in "File system"
Nathan Lovato 6 years ago
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59fd04b049
1 changed files with 1 additions and 1 deletions
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      getting_started/step_by_step/filesystem.rst

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getting_started/step_by_step/filesystem.rst

@@ -107,7 +107,7 @@ go the hard route?).
 
 
 The second is that under Windows and macOS file and path names are case insensitive.
 The second is that under Windows and macOS file and path names are case insensitive.
 If a developer working in a case insensitive host file system saves an asset as "myfile.PNG",
 If a developer working in a case insensitive host file system saves an asset as "myfile.PNG",
-but then references it as "myfile.png", it will work fine on their platorm, but not
+but then references it as "myfile.png", it will work fine on their platform, but not
 on other platforms, such as Linux, Android, etc. This may also apply to exported binaries,
 on other platforms, such as Linux, Android, etc. This may also apply to exported binaries,
 which use a compressed package to store all files.
 which use a compressed package to store all files.