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@@ -18,7 +18,7 @@ the *Material* property of the mesh. It can be added in the *Material* property
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the node using the mesh (such as a MeshInstance3D node), the *Material Override* property
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of the node using the mesh, and the *Material Overlay*.
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-.. image:: img/add_material.png
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+.. image:: img/add_material.webp
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If you add a material to the mesh itself, every time that mesh is used it will have that
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material. If you add a material to the node using the mesh, the material will only be used
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