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+.. _doc_consoles:
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+
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+Console Support in Godot
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+========================
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+
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+Official Support
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+----------------
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+
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+Godot does not officially support consoles (save for XBox One via UWP), and
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+this situation will most likely never change.
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+
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+The reasons for this are:
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+
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+* To develop for consoles, one must be licensed as a company. Godot, as an open source project, does not have such legal figure.
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+* Console SDKs are secret, and protected by non-disclosure agreements. Even if we could get access to them, we could not publish the code as open-source.
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+* Consoles require specialized hardware to develop for, so regular individuals can't create games for them anyway.
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+
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+This, however, does not mean you can't port your games to console. It's
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+quite the contrary.
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+
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+Third-Party Support
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+--------------------
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+
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+Console ports of Godot are offered via third party companies (which have
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+ported Godot on their own) and offer porting and publishing services of
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+your games to consoles.
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+
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+Following is the list of providers:
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+
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+* .. _a Lone Wolf Technology: http://www.lonewolftechnology.com/ offers
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+ Switch, PS4 and XBox One porting and publishing of Godot games.
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+
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