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Add console support section

Juan Linietsky 7 years ago
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      development/consoles/consoles.rst
  2. 1 0
      index.rst

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development/consoles/consoles.rst

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+.. _doc_consoles:
+
+Console Support in Godot
+========================
+
+Official Support
+----------------
+
+Godot does not officially support consoles (save for XBox One via UWP), and
+this situation will most likely never change.
+
+The reasons for this are:
+
+* To develop for consoles, one must be licensed as a company. Godot, as an open source project, does not have such legal figure. 
+* Console SDKs are secret, and protected by non-disclosure agreements. Even if we could get access to them, we could not publish the code as open-source.
+* Consoles require specialized hardware to develop for, so regular individuals can't create games for them anyway.
+
+This, however, does not mean you can't port your games to console. It's
+quite the contrary.
+
+Third-Party Support
+--------------------
+
+Console ports of Godot are offered via third party companies (which have
+ported Godot on their own) and offer porting and publishing services of
+your games to consoles.
+
+Following is the list of providers:
+
+* .. _a Lone Wolf Technology: http://www.lonewolftechnology.com/ offers
+  Switch, PS4 and XBox One porting and publishing of Godot games.
+

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index.rst

@@ -79,6 +79,7 @@ The main documentation for the site is organized into the following sections:
    development/plugins/index
    development/compiling/index
    development/cpp/index
+   development/consoles/consoles
 
 
 .. toctree::