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Add hint that navmesh geometry nodes can be parsed by groupname

Adds hint that navmesh geometry nodes can be parsed by groupname.
smix8 10 months ago
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5daeb5b4a7
1 changed files with 4 additions and 0 deletions
  1. 4 0
      tutorials/navigation/navigation_using_navigationmeshes.rst

+ 4 - 0
tutorials/navigation/navigation_using_navigationmeshes.rst

@@ -49,6 +49,10 @@ node, the individual parsing, baking, and region update steps are all combined i
 
 
 The nodes are available in 2D and 3D as :ref:`NavigationRegion2D<class_NavigationRegion2D>` and :ref:`NavigationRegion3D<class_NavigationRegion3D>` respectively.
 The nodes are available in 2D and 3D as :ref:`NavigationRegion2D<class_NavigationRegion2D>` and :ref:`NavigationRegion3D<class_NavigationRegion3D>` respectively.
 
 
+.. tip::
+
+    The navigation mesh ``source_geometry_mode`` can be switched to parse specific node group names so nodes that should be baked can be placed anywhere in the scene.
+
 .. tabs::
 .. tabs::
 
 
    .. tab:: Baking with a NavigationRegion2D
    .. tab:: Baking with a NavigationRegion2D