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Fix titles of Visual Script tutorials

Rémi Verschelde 7 years ago
parent
commit
614d8bfc5e

+ 2 - 4
learning/scripting/visual_script/getting_started.rst

@@ -1,9 +1,7 @@
 .. _doc_getting_started_visual_script:
 
-Visual Scripting
-================
-Visual Scripting in Godot
--------------------------
+Getting started with Visual Scripting
+=====================================
 
 As with everything in Godot, we prioritize a good experience over copying or integrating third party solutions 
 which might not fit nicely in the current workflow. This led us to write our own version of how we believe

+ 1 - 4
learning/scripting/visual_script/nodes_purposes.rst

@@ -1,10 +1,7 @@
 .. _doc_nodes_purposes_visual_script:
 
-Visual Scripting
-================
-
 Nodes and Terminology
-----------------------
+=====================
 
 Before continuing, it must be noted that the *Node* terminology needs to be used with care. 
 When referring to *Visual Script Nodes* (or generally *Nodes*) this text will refer to the little boxes you connect with lines, which are part of a graph.

+ 2 - 5
learning/scripting/visual_script/what_is_visual_scripting.rst

@@ -1,10 +1,7 @@
 .. _doc_what_is_visual_script:
 
-Visual Scripting
-================
-
-Introduction
-------------
+What is Visual Scripting
+========================
 
 Visual Scripting is a tool designed to make the entry barrier to programming
 much lower. As code is more visual, it needs less abstract thinking to be