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update project manager images

Hana - Piralein 1 ano atrás
pai
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625c4a67c4

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getting_started/first_2d_game/img/new-project-button.webp


+ 1 - 1
getting_started/first_3d_game/01.game_setup.rst

@@ -16,7 +16,7 @@ the archive here: `Squash the Creeps assets
 Once you downloaded it, extract the .zip archive on your computer. Open the
 Once you downloaded it, extract the .zip archive on your computer. Open the
 Godot Project Manager and click the *Import* button.
 Godot Project Manager and click the *Import* button.
 
 
-.. image:: img/01.game_setup/01.import_button.png
+.. image:: img/01.game_setup/01.import_button.webp
 
 
 In the import popup, enter the full path to the freshly created directory
 In the import popup, enter the full path to the freshly created directory
 ``squash_the_creeps_start/``. You can click the *Browse* button on the right to
 ``squash_the_creeps_start/``. You can click the *Browse* button on the right to

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getting_started/first_3d_game/img/01.game_setup/01.import_button.png


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getting_started/first_3d_game/img/01.game_setup/01.import_button.webp


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getting_started/introduction/img/editor_intro_project_manager.webp


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tutorials/editor/img/editor_ui_intro_project_manager_01.webp


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tutorials/editor/img/editor_ui_intro_project_manager_02.webp


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tutorials/editor/img/editor_ui_intro_project_manager_04.webp


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tutorials/editor/img/editor_ui_intro_project_manager_05.webp


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tutorials/editor/img/editor_ui_intro_project_manager_06.webp


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tutorials/editor/img/editor_ui_intro_project_manager_08.webp


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tutorials/editor/img/editor_ui_intro_project_manager_09.webp


+ 5 - 5
tutorials/editor/project_manager.rst

@@ -22,17 +22,17 @@ Creating and importing projects
 
 
 To create a new project:
 To create a new project:
 
 
-1. Click the ``New Project`` button on the right of the window.
+1. Click the ``New`` button on the top-left of the window.
 2. Give the project a name, choose an empty folder on your computer to save the
 2. Give the project a name, choose an empty folder on your computer to save the
    files, and select a rendering backend.
    files, and select a rendering backend.
-3. Click the Create & Edit button to create the project folder and open it in the editor.
+3. Click the ``Create & Edit`` button to create the project folder and open it in the editor.
 
 
 .. image:: img/editor_ui_intro_project_manager_04.webp
 .. image:: img/editor_ui_intro_project_manager_04.webp
 
 
 Using the file browser
 Using the file browser
 ~~~~~~~~~~~~~~~~~~~~~~
 ~~~~~~~~~~~~~~~~~~~~~~
 
 
-Click the Browse button to open Godot's file browser and pick a location or type
+Click the ``Browse`` button to open Godot's file browser and pick a location or type
 the folder's path in the Project Path field.
 the folder's path in the Project Path field.
 
 
 .. image:: img/editor_ui_intro_project_manager_05.webp
 .. image:: img/editor_ui_intro_project_manager_05.webp
@@ -49,7 +49,7 @@ list. Double click on it to open it in the editor.
 
 
 .. image:: img/editor_ui_intro_project_manager_06.webp
 .. image:: img/editor_ui_intro_project_manager_06.webp
 
 
-You can similarly import existing projects using the Import button. Locate the
+You can similarly import existing projects using the ``Import`` button. Locate the
 folder that contains the project or the ``project.godot`` file to import and
 folder that contains the project or the ``project.godot`` file to import and
 edit it.
 edit it.
 
 
@@ -62,7 +62,7 @@ When the folder path is correct, you'll see a green checkmark.
 Downloading demos and templates
 Downloading demos and templates
 -------------------------------
 -------------------------------
 
 
-From the **Asset Library Projects** tab you can download open source project templates and
+From the ``Asset Library Projects`` tab you can download open source project templates and
 demos from the :ref:`Asset Library <doc_what_is_assetlib>` to help you get
 demos from the :ref:`Asset Library <doc_what_is_assetlib>` to help you get
 started faster.
 started faster.