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@@ -125,15 +125,14 @@ Here is a list of most feature tags in Godot. Keep in mind they are **case-sensi
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.. warning::
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.. warning::
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- With the exception of texture compression and ``movie`` feature tags,
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- default feature tags are **immutable**. This means that they will *not*
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- change depending on run-time conditions. For example,
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- ``OS.has_feature("mobile")`` will return ``false`` when running a project
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- exported to HTML5 on a mobile device.
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-
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- To check whether a project exported to HTML5 is running on a mobile device,
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- :ref:`call JavaScript code <doc_web_javascript_bridge>` that reads the browser's
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- user agent.
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+ With the exception of texture compression, ``web_<platform>`` and
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+ ``movie`` feature tags, default feature tags are **immutable**.
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+ This means that they will *not* change depending on run-time conditions.
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+ For example, ``OS.has_feature("mobile")`` will return ``false``
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+ when running a project exported to Web on a mobile device.
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+
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+ To check whether a project exported to Web is running on a mobile device,
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+ use ``OS.has_feature("web_android") or OS.web_has_feature("web_ios")``.
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Custom features
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Custom features
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