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Merge pull request #8826 from mhilbrunner/remove-outdated-extension

Remove reference to outdated VS extension for C#
Max Hilbrunner 1 year ago
parent
commit
65370838c2
1 changed files with 0 additions and 6 deletions
  1. 0 6
      tutorials/scripting/c_sharp/c_sharp_basics.rst

+ 0 - 6
tutorials/scripting/c_sharp/c_sharp_basics.rst

@@ -116,12 +116,6 @@ In the ``launch.json`` file, make sure the ``program`` parameter in the relevant
 changing it to the path of the executable or by defining a ``GODOT4`` environment variable that points to the
 changing it to the path of the executable or by defining a ``GODOT4`` environment variable that points to the
 executable. Now, when you start the debugger in Visual Studio Code, your Godot project will run.
 executable. Now, when you start the debugger in Visual Studio Code, your Godot project will run.
 
 
-.. note::
-
-    There is also a `C# Tools for Godot <https://marketplace.visualstudio.com/items?itemName=neikeq.godot-csharp-vscode>`__
-    Visual Studio Code extension, that is meant to make this setup easier and to provide further useful tools.
-    But it is not yet updated to work with Godot 4.
-
 Visual Studio (Windows only)
 Visual Studio (Windows only)
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