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@@ -309,8 +309,8 @@ using the `ARGUMENT` command:
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# Static compilation
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module_env.add_source_files(env.modules_sources, sources)
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-Now by default `scons` command will build our module as part of godot's binary
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-and as a shared library when passing `sumator_shared=yes`.
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+Now by default ``scons`` command will build our module as part of godot's binary
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+and as a shared library when passing ``sumator_shared=yes``.
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Finally you can even speedup build further by explicitly specifying your
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shared module as target in the scons command:
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