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@@ -543,7 +543,7 @@ First we need a few more global variables in our player script:
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const MAX_SPRINT_SPEED = 30
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const SPRINT_ACCEL = 18
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- var is_spriting = false
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+ var is_sprinting = false
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var flashlight
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@@ -570,9 +570,9 @@ Now we need to change some of the code in ``process_input``. Add the following s
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# ----------------------------------
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# Sprinting
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if Input.is_action_pressed("movement_sprint"):
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- is_spriting = true
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+ is_sprinting = true
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else:
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- is_spriting = false
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+ is_sprinting = false
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# ----------------------------------
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# ----------------------------------
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@@ -599,7 +599,7 @@ Now we just need to change a couple things in ``process_movement``. First, repla
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::
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- if is_spriting:
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+ if is_sprinting:
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target *= MAX_SPRINT_SPEED
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else:
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target *= MAX_SPEED
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@@ -611,7 +611,7 @@ Now all that's left is changing the accleration when sprinting. Change ``accel =
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::
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- if is_spriting:
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+ if is_sprinting:
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accel = SPRINT_ACCEL
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else:
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accel = ACCEL
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