Asday 3 년 전
부모
커밋
688caeda96
1개의 변경된 파일1개의 추가작업 그리고 1개의 파일을 삭제
  1. 1 1
      getting_started/first_3d_game/07.killing_player.rst

+ 1 - 1
getting_started/first_3d_game/07.killing_player.rst

@@ -41,7 +41,7 @@ The wider the cylinder, the more easily the player will get killed.
 Next, select the *MobDetector* node again, and in the *Inspector*, turn
 off its *Monitorable* property. This makes it so other physics nodes
 cannot detect the area. The complementary *Monitoring* property allows
-it to detect collisions. Then, remove the *Collision -> Layer* and sets
+it to detect collisions. Then, remove the *Collision -> Layer* and set
 the mask to the "enemies" layer.
 
 |image3|