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Merge pull request #47 from her001/patch-5

Grammar adjustments in "Viewports" tutorial
Rémi Verschelde 9 years ago
parent
commit
69d0c7debc
1 changed files with 2 additions and 2 deletions
  1. 2 2
      tutorials/engine/viewports.rst

+ 2 - 2
tutorials/engine/viewports.rst

@@ -95,11 +95,11 @@ Worlds
 ------
 ------
 
 
 For 3D, a Viewport will contain a :ref:`World <class_World>`. This
 For 3D, a Viewport will contain a :ref:`World <class_World>`. This
-is basically, the universe that links physics and rendering together.
+is basically the universe that links physics and rendering together.
 Spatial-base nodes will register using the World of the closest
 Spatial-base nodes will register using the World of the closest
 viewport. By default, newly created viewports do not contain a World but
 viewport. By default, newly created viewports do not contain a World but
 use the same as a parent viewport (root viewport does contain one
 use the same as a parent viewport (root viewport does contain one
-though, which is the one objects are renderer by default). A world can
+though, which is the one objects are rendered to by default). A world can
 be set in a viewport using the "world" property, and that will separate
 be set in a viewport using the "world" property, and that will separate
 all children nodes of that viewport from interacting with the parent
 all children nodes of that viewport from interacting with the parent
 viewport world. This is specially useful in scenarios where, for
 viewport world. This is specially useful in scenarios where, for