2
0
Эх сурвалжийг харах

Merge pull request #7105 from elsamuko/patch-1

Change Node to Node2D
Matthew 2 жил өмнө
parent
commit
6b8f5fd93c

+ 1 - 1
getting_started/first_2d_game/03.coding_the_player.rst

@@ -475,7 +475,7 @@ Inspector tab to see the list of signals the player can emit:
 .. image:: img/player_signals.webp
 
 Notice our custom "hit" signal is there as well! Since our enemies are going to
-be ``RigidBody2D`` nodes, we want the ``body_entered(body: Node)`` signal. This
+be ``RigidBody2D`` nodes, we want the ``body_entered(body: Node2D)`` signal. This
 signal will be emitted when a body contacts the player. Click "Connect.." and
 the "Connect a Signal" window appears. We don't need to change any of these
 settings so click "Connect" again. Godot will automatically create a function in