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@@ -6,10 +6,10 @@ Thread safe APIs
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Threads
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-Using threads is a common way to balance processing scatter it across CPUs and cores.
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-Godot supports multi threading, but not in the whole engine.
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+Threads are used to balance processing power across CPUs and cores.
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+Godot supports multithreading, but not in the whole engine.
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-Below is a list of the areas in Godot and how they can be used with threads.
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+Below is a list of ways multithreading can be used in different areas of Godot.
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Global scope
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